Kniightmaare's Aim&Fire Assistant.

~~Please See InSide For All Info~~ Quicker Toggle "AIM" , "FIRE"(not rapid), & "LOOK AROUND SPEED"(while aiming)
Version3.0A
Authorkniightmaare
Publish DateMon, 3 Nov 2014 - 13:00
Last UpdateMon, 3 Nov 2014 - 13:00
Downloads280
RATE


3

0

Release Notes: (optimized for black ops ll )works great with mouse and keyboard, open max aim di and set to specific game. willing to help fine tune your M/K if needed. works really good with sniping.
Code: Select all
//*HAND WRITTEN*BY*        | /    _ __ _                                                                           
//* GPC SCRIPT//            |/       |* |*  __      ____          _     _   _    _
//                              |\ |\ | |* |* |  _|__| ||  |\  /| /_\  /_\ |_\*|_
//                              | \| \| |* |* |__||  | ||  | \/ |/   \/   \| \*|_
//                                      _|*_|*_                                     
//                             
//
//
//
define START_FIREING = 99;   // The % at which it boosts your pressed R1 or Fireing Button.     ~use a remap or swap~
define AIM_SPEED = 99;       // The % at which it boosts your pressed L1 or Scope in Button.    ~to change your~
define SCOPED_LOOK_AIM = 12; // The % at which it boosts your "looking around" whilst Aiming".  ~firebutton & aimbutton~
//                      ^^^^-------------------------------"change this # to your prefrence".   ~between 0 & 99, i wouldnt use 100~   
                             //                 !EXAMPLE!=  main { 
                             //                                      swap(PS3_R1,PS3_R2);   ~these will swap your R1&R2 and your L1&L2~
                             //                                      swap(PS3_L1,PS3_L2);   ~so that your R2 is firing and L2 is aim  ~
                             //                                   }                         ~for xbox use RB&RT and LB<             ~
                             //                 !EXAMPLE_END!                 
main {
 
 
 
if(get_val(PS3_L1)){ //gets the value of L1 when pressed.
sensitivity(PS3_RX, NOT_USE, 100 + SCOPED_LOOK_AIM); //only whilst L1 is pressed makes you look around faster.
sensitivity(PS3_RY, NOT_USE, 100 + SCOPED_LOOK_AIM); //only whilst L1 is pressed makes you look around faster.
}                                                    //AKA faster aimming! =].
 
if(get_val(PS3_L1)){                                 //gets the value of L1 when pressed.
     sensitivity(PS3_L1, 10, 100 + AIM_SPEED);}      //makes L1 100%pressed even if button is only lightly pressed.
if(get_val(PS3_R1)){                                 //gets the value of R1 when pressed.
     sensitivity(PS3_R1, 10, 100 + START_FIREING);}  //makes R1 100%pressed even if button is only lightly pressed.
 
}