The Programmer panel empowers easy access to all Gamepacks, GPC Scripts, Remapping Profiles and GPC Files. You can choose up to 9 bytecodes to be programmed into Titan One memory slots using the Gtuner software, making any combination of Gamepacks (ready to use MODS for games), Remapper Profiles (created with MaxRemapper plugin), Compiler Scripts which are custom GPC scripts that you are working on the Compiler working panel, or GPC script files (your saved scripts files).
To insert a particular Gamepack, GPC Script, Remapping Profile or GPC File into a memory slot just drag-and-drop it from the correspondent list to one of the Memory Slots. Once in the memory slot, the bytecode remains there until you replace it or until you clean the slot. Please note that any update in the bytecode's source will not automatically take effect on the bytecode in a memory slot. You need to manually update the bytecode by drag-and-drop it again to the memory slot.
Your device's serial number is shown on the Programmer panel when you have your device connected to your computer. It's a unique code assigned for identification of your unit. You can select and copy your serial number from this text area.
Gamepacks can have a set of settings for customization. The settings are usually made using the controller, as explained on the Gamepack instructions. However, you can also customize a Gamepack using the configuration interface, by clicking on the slot number associated to the Gamepack. Please visit the Gamepack Configuration section for more details about how to setting up a Gamepack.
The changes made on the memory slots are not automatically updated to your Titan One device, even for the clean operation. Click on the Program Device Slots button to start the updating, a wizard window will open to guide you through the device programming process.
The "Sync Slots" operation replaces all data of the local memory slots with the bytecodes (Scripts/GamePacks) from the Titan One device.