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t2:gpc_language_reference
GPC Language Reference
The GPC script language comes standard with many built-in functions and commands.
The name of all internal functions and commands are restricted keywords and cannot be used to declare variables or other functions. |
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Idx | GPC | PlayStation 4 | Xbox One | Switch | PlayStation 3 | Xbox 360 |
---|---|---|---|---|---|---|
0 | BUTTON_1 | PS | Xbox | Home | PS | Guide |
1 | BUTTON_2 | Touch Click | View | Minus | Select | Back |
2 | BUTTON_3 | Options | Menu | Plus | Start | Start |
3 | BUTTON_4 | R1 | RB | R | R1 | RB |
4 | BUTTON_5 | R2 | RT | ZR | R2 | RT |
5 | BUTTON_6 | R3 | RS | SR | R3 | RS |
6 | BUTTON_7 | L1 | LB | L | L1 | LB |
7 | BUTTON_8 | L2 | LT | ZL | L2 | LT |
8 | BUTTON_9 | L3 | LS | SL | L3 | LS |
9 | BUTTON_10 | DPad Up | DPad Up | DPad Up | DPad Up | DPad Up |
10 | BUTTON_11 | DPad Down | DPad Down | DPad Down | DPad Down | DPad Down |
11 | BUTTON_12 | DPad Left | DPad Left | DPad Left | DPad Left | DPad Left |
12 | BUTTON_13 | DPad Right | DPad Right | DPad Right | DPad Right | DPad Right |
13 | BUTTON_14 | Triangle | Y | X | Triangle | Y |
14 | BUTTON_15 | Circle | B | A | Circle | B |
15 | BUTTON_16 | Cross | A | B | Cross | A |
16 | BUTTON_17 | Square | X | Y | Square | X |
17 | BUTTON_18 | Share | Capture | |||
18 | BUTTON_19 | Touch P1 | ||||
19 | BUTTON_20 | Touch P2 | ||||
20 | BUTTON_21 | Sync | ||||
21 | STICK_1_X | Right Stick X | Right Stick X | Right Stick X | Right Stick X | Right Stick X |
22 | STICK_1_Y | Right Stick Y | Right Stick Y | Right Stick Y | Right Stick Y | Right Stick Y |
23 | STICK_2_X | Left Stick X | Left Stick X | Left Stick X | Left Stick X | Left Stick X |
24 | STICK_2_Y | Left Stick Y | Left Stick Y | Left Stick Y | Left Stick Y | Left Stick Y |
25 | POINT_1_X | Touch P1 X | ||||
26 | POINT_1_Y | Touch P1 Y | ||||
27 | POINT_2_X | Touch P2 X | ||||
28 | POINT_2_Y | Touch P2 Y | ||||
29 | ACCEL_1_X | Accel X | Accel X | Accel X | ||
30 | ACCEL_1_Y | Accel Y | Accel Y | Accel Y | ||
31 | ACCEL_1_Z | Accel Z | Accel Z | Accel Z | ||
32 | ACCEL_2_X | |||||
33 | ACCEL_2_Y | |||||
34 | ACCEL_2_Z | |||||
35 | GYRO_1_X | Gyro X | Gyro X | |||
36 | GYRO_1_Y | Gyro Y | Gyro Y | |||
37 | GYRO_1_Z | Gyro Z | Gyro Z | Gyro Z | ||
38 | PADDLE_1 | P1 1) | ||||
39 | PADDLE_2 | P2 2) | ||||
40 | PADDLE_3 | P3 3) | ||||
41 | PADDLE_4 | P4 4) |
t2/gpc_language_reference.txt · Last modified: 2020/04/15 11:40 by J2Kbr